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It shoots a stream of fast-moving projectiles, similar to D.Va's Light Gun.

  • Caduceus Blaster: Mercy's secondary weapon.
  • Boosting heroes like Soldier 76 and Roadhog during their ultimate abilities is usually a smart choice, as their already significant damage will be that much better.
  • An example of other heroes that pair well with Mercy are Ashe and Cassidy, provided they can land their shots.
  • Pharah is one of the best pairs to Mercy, as Pharah can help Mercy remain airborne and away from grounded enemies, while Mercy can substantially increase Pharah's overall damage output and survivability.
  • Coordinate with your team to boost important abilities as needed.
  • The damage tether's effect is applied as shots are fired, not when they land.
  • If they can't do that, switch to a healer who can.
  • Remember that your healing output is not sufficient to keep topping off your entire team heal them beyond reasonable danger and let your other healer finish as needed.
  • Alternate between the healing tether and damage tether as the situation requires.
  • The tether will break if an ally moves out of your direct line of sight after a few seconds, such as moving behind a wall, or if they move outside the tether's maximum range.
  • Use this to your advantage to check frequently for flankers like Reaper or Tracer.
  • Neither of the tethers require you to continue looking at your target to maintain.
  • The Caduceus Staff's primary fire creates a healing tether on the ally closest to the crosshair, while its secondary fire creates a damage-boosting tether in the same respect.
  • Angelic Descent can be used in the middle of a Guardian Angel jump to gain a bit of extra height and momentum, often referred to as a "slingshot.".
  • Leap off of a ledge and vary your falling speed by "feathering", or tapping the Jump key, using Angelic Descent to throw your opponents' aim off.
  • Angelic Descent is useful for evading enemy fire.
  • You can re-activate it at any time while airborne. Letting go of the jump button will end Angelic Descent.
  • Angelic Descent (Passive): While airborne, Mercy can press and hold the jump button to begin slowly falling to the ground.
  • When you see your Health beginning to drop, find cover and allow it to regenerate.
  • The passive Health regeneration allows Mercy to stay on the front lines to continue healing her allies.
  • When she has not taken damage for 1 second, she will begin to slowly regenerate her Health.
  • Regeneration (Passive): Mercy's passive ability.
  • Mercy is easily the most team-dependent of the Support, as her personal damage is quite weak, her only mobility relies on her teammates, and the powerful effect of Resurrect makes her a priority for the enemy team. Resurrect allows Mercy to compensate for an occasional mistake by her team, bringing an important member back into the fight. Her ability to boost the damage of her team makes her crucial for barrier-breaking and focused damage. While not as powerful a team healer as other Support heroes (such as Ana and Baptiste), Mercy excels at single-target or "pocket" support. Mercy is the most healing-oriented for the Support heroes.

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    Holding Jump causes Mercy to rise while holding Crouch causes her to descend.Mercy gains vision of enemy health bars if they have taken damage (even if Mercy did not deal the damage herself).Caduceus Staff's beam branches out from the beam target to nearby allies within line of sight (of the beam target).

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    Regeneration is no longer interrupted by damage.Mercy passively generates 1% Ult Charge every 3.64 seconds.







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